Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Rare
Attack:
1900
Defense:
1200
You can discard this card to the Graveyard to add 1 "Harpies' Hunting Ground" from your De...
Set:
Force of the Breaker
Card type:
Continuous Spell
Rarity:
Common
Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-...
Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Common
Attack:
1500
Defense:
700
This card gains 300 ATK for each face-up Continuous Spell Card you control.
Set:
Force of the Breaker
Card type:
Normal Spell
Rarity:
Ultimate Rare
Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to y...
Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
2400
Defense:
1500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned ...
Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
0
When this card is sent to the Graveyard, inflict 500 damage to your opponent. If this card i...
Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Common
Attack:
2400
Defense:
1200
You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 m...
Set:
Force of the Breaker
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1600
When a face-up "Crystal Beast" monster you control is selected as an attack target, you ...
Set:
Force of the Breaker
Card type:
Continuous Spell
Rarity:
Ultimate Rare
Activate only by sending 1 face-up "Blaze Accelerator" on your side of the field to the Graveyard. You can sen...
Set:
Force of the Breaker
Card type:
Normal Spell
Rarity:
Common
If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Crystal Beast" monster...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '