Set:
Turbo Pack: Booster Five
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
600
Once per turn, if this card would be destroyed by an effect that does not target it, ...
Set:
The Duelist Genesis
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
200
When this card is sent from the field to the Graveyard, except when destroyed by battle, S...
Set:
Turbo Pack: Booster Three
Card type:
Effect Monster
Rarity:
Common
Attack:
2800
Defense:
2200
Once per turn, you can discard 1 card to Special Summon as many Level 4 or lower Fi...
Set:
Turbo Pack Booster One Pack
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
400
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Ta...
Set:
Tactical Evolution
Card type:
Gemini Monster
Rarity:
Rare
Attack:
1500
Defense:
1000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. Whi...
Set:
Tactical Evolution
Card type:
Effect Monster
Rarity:
Rare
Attack:
300
Defense:
2100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tr...
Set:
Tactical Evolution
Card type:
Effect Monster
Rarity:
Rare
Attack:
1500
Defense:
1200
During battle between this attacking card and a Defense Position monster whose DEF is lower ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '