Set:
Ghosts from the Past
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
600
1 Plant Normal Monster If a "Sunavalon" Link Monster(s) you control leaves the field by card eff...
Set:
Return of the Duelist
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
1800
Defense:
2200
2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this...
Set:
Clash of Rebellions
Card type:
Effect Monster
Rarity:
Rare
Attack:
2400
Defense:
2500
You can Special Summon this card (from your hand) to your opponent's side of the field in A...
Set:
Premium Gold: Return of the Bling
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
1700
Defense:
1100
This card is unaffected by the effects of "Hole" Normal Trap Cards. When...
Set:
Structure Deck: Emperor of Darkness
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
1000
If this card is in your hand: You can target 1 face-up monster your oppone...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1700
Defense:
800
During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. I...
Set:
Structure Deck: Dinosmasher's Fury
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
500
Defense:
500
If this card is destroyed by a card effect and sent to the Graveyard: Sp...
Set:
Battles of Legend: Light's Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
300
Cannot be Special Summoned. While another Plant monster is on the field...
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1450
2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to you...
Set:
Starter Deck: Codebreaker
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
2300
2+ Effect Monsters When this card is co-linked, it and its co-linked monsters gain 500 ATK...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '