Set:
Duelist Pack: Rivals of the Pharaoh
Card type:
Continuous Spell
Rarity:
Common
You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Mo...
Set:
Duelist Pack: Rivals of the Pharaoh
Card type:
Normal Spell
Rarity:
Rare
Send 1 Dragon-Type monster from your Deck to the Graveyard, then, if that monster in your Graveyard is a Dra...
Set:
Duelist Pack: Rivals of the Pharaoh
Card type:
Effect Monster
Rarity:
Common
Attack:
2800
Defense:
1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swords...
Set:
Duelist Pack: Rivals of the Pharaoh
Card type:
Effect Monster
Rarity:
Common
Attack:
3500
Defense:
1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magici...
Set:
Duelist Pack: Rivals of the Pharaoh
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1000
Each time your opponent draws a card(s), place 1 Spell Counter on this ca...
Set:
Duelist Pack: Rivals of the Pharaoh
Card type:
Fusion/Effect Monster
Rarity:
Rare
Attack:
2100
Defense:
2200
"Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (fro...
Set:
Duelist Pack: Rivals of the Pharaoh
Card type:
Normal Spell
Rarity:
Ultra Rare
Target 1 Fusion Summoned "Blue-Eyes Ultimate Dragon" you control; this turn, it can make a second and ...
Set:
Duelist Pack: Rivals of the Pharaoh
Card type:
Normal Spell
Rarity:
Rare
Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '