Set:
Duelist Pack: Kaiba
Card type:
Normal Spell
Rarity:
Rare
Discard 1 card. Reduce the Level of all Monster Cards in your hand by 2 until the End Phase of this turn.
Set:
Duelist Pack: Kaiba
Card type:
Effect Monster
Rarity:
Rare
Attack:
1200
Defense:
1500
This card cannot be destroyed by the effect of a Spell or Trap Card that does not target it...
Set:
Duelist Pack: Kaiba
Card type:
Normal Spell
Rarity:
Common
Activate only when an effect of a Trap Card that inflicts damage is activated. Make the effect damage of that Trap Card 0....
Set:
Duelist Pack: Kaiba
Card type:
Normal Spell
Rarity:
Super Rare
Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. When this Token battles,...
Set:
Duelist Pack: Kaiba
Card type:
Normal Spell
Rarity:
Common
Activate only while "Lord of D." is face-up on the field. Special Summon up to 2 Dragon-Type monsters from your hand.
Set:
Duelist Pack: Kaiba
Card type:
Normal Trap
Rarity:
Super Rare
Pay half your Life Points. Special Summon as many of your removed from play monsters as possible. During the End Phase,...
Set:
Duelist Pack: Kaiba
Card type:
Effect Monster
Rarity:
Common
Attack:
900
Defense:
1400
While this card is face-up on the field, during you Main Phase, you can Special Summon "La...
Set:
Duelist Pack: Kaiba
Card type:
Fusion/Effect Monster
Rarity:
Super Rare
Attack:
2800
Defense:
2600
"X-Head Cannon" + "Y-Dragon Head + Z-Metal Tank" This card can only be Special...
Set:
Duelist Pack: Kaiba
Card type:
Tuner Monster
Rarity:
Super Rare
Attack:
300
Defense:
250
When this card is sent to the Graveyard, add 1 "Blue-Eyes White Dragon" from your Deck t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '