Set:
Duel Overload
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
1500
2 monsters with different names When the effect of another card on the field is activated (Quick Effec...
Set:
Duel Overload
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
1500
2 monsters with the same Level Cannot be used as Link Material. You can only use each of the following...
Set:
Duel Overload
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
1000
If this card is in your GY: You can return 1 face-up card you control to the hand; Special ...
Set:
Duel Overload
Card type:
Equip Spell
Rarity:
Ultra Rare
Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. When this card is sent from the field to the GY: Gai...
Set:
Duel Overload
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
1400
2 Effect Monsters Cannot be used as Link Material. You can target 1 face-up monster this card points t...
Set:
Duel Overload
Card type:
Normal Trap
Rarity:
Ultra Rare
Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of card...
Set:
Duel Overload
Card type:
Continuous Spell
Rarity:
Ultra Rare
Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters ...
Set:
Duel Overload
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
800
2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activat...
Set:
Duel Overload
Card type:
Ritual/Effect Monster
Rarity:
Ultra Rare
Attack:
2600
Defense:
2800
You can Ritual Summon this card with "Sprite's Blessing". When your opponent activat...
Set:
Duel Overload
Card type:
Normal Trap
Rarity:
Ultra Rare
Distribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of "Cubic" monsters you co...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '