Set:
Shining Victories
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1200
Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can ad...
Set:
Dragons of Legend: Unleashed
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
2400
Defense:
2000
Must be Special Summoned with "The Claw of Hermos", using a Dragon-Ty...
Set:
Structure Deck: Rise of the True Dragons
Card type:
Effect Monster
Rarity:
Common
Attack:
100
Defense:
200
If this card is sent to the Graveyard: You can Special Summon 1 Dragon...
Set:
Structure Deck: Rise of the True Dragons
Card type:
Effect Monster
Rarity:
Common
Attack:
2800
Defense:
2800
Cannot be Special Summoned except from the Graveyard, and only if it...
Set:
Dragons of Legend: Unleashed
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
1900
Defense:
1500
Must be Special Summoned with "The Fang of Critias", using "Crush Car...
Set:
Structure Deck: Rise of the True Dragons
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
2100
This card can be treated as 2 Tributes for the Tribute Summon of a Drag...
Set:
Structure Deck: Rise of the True Dragons
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your h...
Set:
Dragons of Legend: Unleashed
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
1200
Must be Special Summoned with "The Fang of Critias", using "Mirror Fo...
Set:
Structure Deck: Rise of the True Dragons
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your h...
Set:
Legendary Decks II
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
500
Defense:
200
You can target 1 Dragon-Type Normal Monster you control; equip this monster from your ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '