Set:
Dimension of Chaos
Card type:
Ritual/Effect Monster
Rarity:
Ultra Rare
Attack:
3000
Defense:
2500
You can Ritual Summon this card with "Super Soldier Ritual". If this card destr...
Set:
Dimension of Chaos
Card type:
Effect Monster
Rarity:
Common
Attack:
1900
Defense:
300
During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "...
Set:
Dimension of Chaos
Card type:
Equip Spell
Rarity:
Common
Pay LP in multiples of 100 (max. 2000). Equip this card to a monster. It gains that much ATK and DEF. You can only activate ...
Set:
Dimension of Chaos
Card type:
Synchro/Effect Monster
Rarity:
Ultra Rare
Attack:
2600
Defense:
2000
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using ...
Set:
Dimension of Chaos
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
500
If this card is detached from an Xyz Monster and sent to the Graveyard to activate that mon...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '