Set:
Dawn of Majesty
Card type:
Continuous Spell
Rarity:
Super Rare
When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil...
Set:
Dawn of Majesty
Card type:
Continuous Spell
Rarity:
Secret Rare
When this card is activated: Place 1 Level 1 Dragon monster from your hand or Deck on top of the Deck. Neither player...
Set:
Dawn of Majesty
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2400
Defense:
1800
During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 mo...
Set:
Dawn of Majesty
Card type:
Normal Trap
Rarity:
Common
You can target 1 Normal Monster or 1 "Magikey" monster in your GY; add it to your hand, then you can apply 1 of these effects. ...
Set:
Dawn of Majesty
Card type:
Counter Trap
Rarity:
Common
When your opponent activates a Spell/Trap Card while you control a "Magikey" Ritual Monster or a "Magikey" monster Special Sum...
Set:
Dawn of Majesty
Card type:
Fusion/Effect Monster
Rarity:
Super Rare
Attack:
2800
Defense:
2000
1 "Magikey" Effect Monster + 1 Normal Monster, except a Token When this card is Fu...
Set:
Dawn of Majesty
Card type:
Ritual/Tuner/Effect Monster
Rarity:
Super Rare
Attack:
2000
Defense:
2200
You can Ritual Summon this card with "Magikey Maftea". If this card is Ritua...
Set:
Dawn of Majesty
Card type:
Ritual/Effect Monster
Rarity:
Super Rare
Attack:
2000
Defense:
2800
You can Ritual Summon this card with "Magikey Maftea". Gains 300 ATK for each diff...
Set:
Dawn of Majesty
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1000
2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each ...
Set:
Dawn of Majesty
Card type:
Normal Spell
Rarity:
Ultra Rare
Fusion Summon 1 "Magikey" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, ...
Set:
Dawn of Majesty
Card type:
Field Spell
Rarity:
Ultra Rare
When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. The first time each non-Token Nor...
Set:
Dawn of Majesty
Card type:
Fusion/Tuner/Effect Monster
Rarity:
Super Rare
Attack:
2200
Defense:
2000
1 "Magikey" monster + 1 Normal Monster, except a Token If this card is Fusio...
Set:
Dawn of Majesty
Card type:
Quick-Play Spell
Rarity:
Super Rare
Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in De...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '