Set:
Dark Revelation Volume 1
Card type:
Continuous Trap
Rarity:
Rare
Pay 1000 Life Points. As long as this card remains on the field, the effects of all face-up Effect Monsters on the f...
Set:
Dark Revelation Volume 1
Card type:
Quick Play Spell
Rarity:
Common
When your opponent activates a card that has the effect that destroys 1 or more monsters on the field, pay 1500 L...
Set:
Dark Revelation Volume 1
Card type:
Equip Spell
Rarity:
Common
Send 1 card from your hand to your Graveyard to equip this card. Decrease the ATK of a monster equipped with this card...
Set:
Dark Revelation Volume 1
Card type:
Quick Play Spell
Rarity:
Common
You can only activate this card during a turn in which a Level 8 or higher monster on your side of the field was ...
Set:
Dark Revelation Volume 1
Card type:
Continuous Trap
Rarity:
Common
Each player sends monsters from his/her side of the field to the Graveyard so that he/she only controls 1 Type of ...
Set:
Dark Revelation Volume 1
Card type:
Normal Spell
Rarity:
Common
Tribute 1 monster on your side of the field to activate this card. Special Summon 1 Level 7 monster that can be Norma...
Set:
Dark Revelation Volume 1
Card type:
Field Spell
Rarity:
Super Rare
As long as this card remains on the field, negate the effects of Spell, Trap, and Monster Cards that affect a card...
Set:
Dark Revelation Volume 1
Card type:
Effect Monster
Rarity:
Common
Attack:
300
Defense:
500
FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "N...
Set:
Dark Revelation Volume 1
Card type:
Equip Spell
Rarity:
Common
If a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.
Set:
Dark Revelation Volume 1
Card type:
Ritual Spell
Rarity:
Common
This card can be used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from your hand or fiel...
Set:
Dark Revelation Volume 1
Card type:
Continuous Spell
Rarity:
Common
Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '