Set:
Crossroads of Chaos
Card type:
Normal Trap
Rarity:
Super Rare
Activate only during the Battle Phase. Synchro Summon 1 Synchro Monster. (Send the appropriate Synchro Material Monster...
Set:
Crossroads of Chaos
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
?
Defense:
1000
All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. Du...
Set:
Crossroads of Chaos
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
2600
You can Tribute 1 face-up Plant-Type monster you control to negate the activation of ...
Set:
Crossroads of Chaos
Card type:
Effect Monster
Rarity:
Common
Attack:
200
Defense:
200
When this card is destroyed by battle and sent to the Graveyard, select 2 Set Spell or Trap...
Set:
Crossroads of Chaos
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
1200
When this card you control is destroyed by a card effect and sent to the Graveyard, y...
Set:
Crossroads of Chaos
Card type:
Effect Monster
Rarity:
Common
Attack:
1300
Defense:
1100
When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster ...
Set:
Crossroads of Chaos
Card type:
Effect Monster
Rarity:
Common
Attack:
1850
Defense:
700
This card gains 200 ATK each time a Plant-Type monster is sent to the Graveyard.
Set:
Crossroads of Chaos
Card type:
Normal Trap
Rarity:
Common
Tribute 1 Plant-Type monster. Special Summon 2 "Plant Tokens" (Plant-Type/EARTH/Level 1/ATK 800/DEF 500) to your opponent's...
Set:
Crossroads of Chaos
Card type:
Effect Monster
Rarity:
Common
Attack:
1300
Defense:
1400
Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '