Set:
Crimson Crisis
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
900
Defense:
2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except ...
Set:
Crimson Crisis
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1100
Defense:
1050
When this card inflicts Battle Damage to your opponent, send the top card of their Deck to...
Set:
Crimson Crisis
Card type:
Synchro/Effect Monster
Rarity:
Ultimate Rare
Attack:
2600
Defense:
1800
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters Once per turn, you can ...
Set:
Crimson Crisis
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
3500
Defense:
3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except...
Set:
Crimson Crisis
Card type:
Tuner Monster
Rarity:
Rare
Attack:
500
Defense:
200
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from y...
Set:
Crimson Crisis
Card type:
Tuner Monster
Rarity:
Super Rare
Attack:
1000
Defense:
1000
Your opponent cannot select a Plant-Type monster as an attack target. When this card is Nor...
Set:
Crimson Crisis
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
300
Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to your Dec...
Set:
Crimson Crisis
Card type:
Tuner Monster
Rarity:
Super Rare
Attack:
1700
Defense:
1200
If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters...
Set:
Crimson Crisis
Card type:
Effect Monster
Rarity:
Rare
Attack:
2200
Defense:
1600
You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your han...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '