Set:
Breakers of Shadow
Card type:
Effect Monster
Rarity:
Common
Attack:
2300
Defense:
1000
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activa...
Set:
Breakers of Shadow
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1000
If your opponent controls a monster and you control no monsters, you can Special Summon th...
Set:
Breakers of Shadow
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
400
Defense:
300
You can target 1 "Buster Blader" you control; equip this monster from your hand or you...
Set:
Breakers of Shadow
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1000
All monsters on the field lose ATK and DEF equal to their own Level/Rank x 300.
Set:
Breakers of Shadow
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1000
Defense:
1000
During either player's turn: You can banish this card; Special Summon 1 Level 4 or hig...
Set:
Breakers of Shadow
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1700
Defense:
1600
If a Level 7 or lower "Red-Eyes" monster(s) you control, except "Red-Eyes B. Chick", i...
Set:
Breakers of Shadow
Card type:
Effect Monster
Rarity:
Rare
Attack:
2000
Defense:
3000
You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack P...
Set:
Breakers of Shadow
Card type:
Pendulum/Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
2600
At the start of the Damage Step, if this card battles a Pendulum Monster: Thi...
Set:
Breakers of Shadow
Card type:
Ritual Spell
Rarity:
Rare
This card can be used to Ritual Summon any Dragon-Type Ritual Monster from your hand or Graveyard. You must also Tribute Pend...
Set:
Breakers of Shadow
Card type:
Field Spell
Rarity:
Common
All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Dinomist" monster you control battles, your opponent cannot...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '