Set:
Battles of Legend: Light's Revenge
Card type:
Pendulum/Effect Monster
Rarity:
Ultra Rare
Attack:
2000
Defense:
1000
You can reveal 1 "Ninjitsu Art" card in your hand; Special Su...
Set:
Battles of Legend: Light's Revenge
Card type:
Normal Spell
Rarity:
Ultra Rare
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn...
Set:
Battles of Legend: Light's Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
Cannot be Special Summoned from the Deck. If you control no monsters, you ca...
Set:
Battles of Legend: Light's Revenge
Card type:
Gemini/Effect Monster
Rarity:
Ultra Rare
Attack:
1900
Defense:
1200
This card is treated as a Normal Monster while face-up on the f...
Set:
Battles of Legend: Light's Revenge
Card type:
Pendulum/Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
2000
You can Tribute this card, then target 1 "Ninja" monster you con...
Set:
Battles of Legend: Light's Revenge
Card type:
Xyz/Effect Monster
Rarity:
Secret Rare
Attack:
1600
Defense:
500
2 Level 3 monsters Once per turn: You can detach 1 material from t...
Set:
Battles of Legend: Light's Revenge
Card type:
Normal Trap
Rarity:
Secret Rare
Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn...
Set:
Battles of Legend: Light's Revenge
Card type:
Continuous Trap
Rarity:
Ultra Rare
Both players must Set Spell Cards before activating them, and cannot activate them until their next ...
Set:
Battles of Legend: Light's Revenge
Card type:
Normal Trap
Rarity:
Ultra Rare
If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many mo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '