Set:
Battle Pack: Epic Dawn
Card type:
Normal Spell
Rarity:
Common
Target 1 Set card in the Spell & Trap Card Zone; reveal that target, force its activation if it is a Trap Card, the...
Set:
Battle Pack: Epic Dawn
Card type:
Xyz/Effect Monster
Rarity:
Common
Attack:
2500
Defense:
2000
2 Level 4 monsters. When any player's monster declares an attack: You can detach 1...
Set:
Battle Pack: Epic Dawn
Card type:
Normal Spell
Rarity:
Common
Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.)
Set:
Battle Pack: Epic Dawn
Card type:
Effect Monster
Rarity:
Rare
Attack:
100
Defense:
100
During your Standby Phase, if this card is in your Graveyard and you do not control a "Tre...
Set:
Battle Pack: Epic Dawn
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1000
When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gai...
Set:
Battle Pack: Epic Dawn
Card type:
Normal Spell
Rarity:
Common
Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Speci...
Set:
Battle Pack: Epic Dawn
Card type:
Effect Monster
Rarity:
Common
Attack:
750
Defense:
500
FLIP: You can return up to 2 Monster Cards on the field; return those targets to the han...
Set:
Battle Pack: Epic Dawn
Card type:
Quick Play Spell
Rarity:
Common
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Ba...
Set:
Battle Pack: Epic Dawn
Card type:
Effect Monster
Rarity:
Rare
Attack:
1000
Defense:
1100
At the end of the Battle Phase, if this card was destroyed by battle and sent to the Gra...
Set:
Battle Pack: Epic Dawn
Card type:
Equip Spell
Rarity:
Common
The equipped monster cannot attack, also its ATK and DEF become 100. During each of your Standby Phases: Inflict 500 dam...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '