Set:
Battle Pack 3: Monster League
Card type:
Continuous Spell
Rarity:
Shatterfoil Rare
Once per turn: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target. ...
Set:
Battle Pack 3: Monster League
Card type:
Effect Monster
Rarity:
Shatterfoil Rare
Attack:
1200
Defense:
600
If this card is destroyed by battle and sent to the Graveyard: The ATK...
Set:
Battle Pack 3: Monster League
Card type:
Continuous Spell
Rarity:
Shatterfoil Rare
All monsters you control gain 200 ATK during your Battle Phase only.
Set:
Battle Pack 3: Monster League
Card type:
Effect Monster
Rarity:
Shatterfoil Rare
Attack:
1500
Defense:
200
If this card is Normal Summoned: Target 1 Equip Spell Card in your Gra...
Set:
Battle Pack 3: Monster League
Card type:
Effect Monster
Rarity:
Shatterfoil Rare
Attack:
1900
Defense:
1200
During each of your End Phases, destroy this card unless you send 1 "...
Set:
Battle Pack 3: Monster League
Card type:
Continuous Spell
Rarity:
Shatterfoil Rare
When a Psychic-Type monster is Normal Summoned: You can pay 500 LP; increase its Level by 1 and AT...
Set:
Battle Pack 3: Monster League
Card type:
Equip Spell
Rarity:
Shatterfoil Rare
The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by...
Set:
Battle Pack 3: Monster League
Card type:
Continuous Spell
Rarity:
Shatterfoil Rare
When this card resolves, all monsters your opponent controlled when this card was activated are ch...
Set:
Battle Pack 3: Monster League
Card type:
Equip Spell
Rarity:
Common
Equip only to a Fairy-Type monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equa...
Set:
Battle Pack 3: Monster League
Card type:
Continuous Spell
Rarity:
Shatterfoil Rare
Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no mo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '