Set:
Battle Pack 3: Monster League
Card type:
Effect Monster
Rarity:
Common
Attack:
100
Defense:
1600
Once per turn, You can target 1 monster your opponent controls; change its ATK t...
Set:
Battle Pack 3: Monster League
Card type:
Effect Monster
Rarity:
Rare
Attack:
2000
Defense:
2000
If you control no other Insect-Type monsters, this card's ATK and DEF become 1000...
Set:
Battle Pack 3: Monster League
Card type:
Effect Monster
Rarity:
Shatterfoil Rare
Attack:
2000
Defense:
2000
If you control no other Insect-Type monsters, this card's ATK and DEF...
Set:
Battle Pack 3: Monster League
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
200
You can send 1 DARK monster from your hand to the Graveyard; this card gains 400...
Set:
Battle Pack 3: Monster League
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
0
If this card is destroyed by battle and sent to the Graveyard: Destroy the monster...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '