Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
800
When this card is destroyed by battle with an opponent's monster and sent to ...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
1500
Once per turn, this Defense Position card cannot be destroyed by battle.
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
1500
Defense:
100
When this card is sent to the Graveyard: Target 1 face-up monster your oppone...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1000
If this card is in your GY: You can return 1 face-up card you control to the...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1000
When this card declares an attack: You can target monsters your opponent con...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
2000
Defense:
1200
If this card attacks, change it to Defense Position at the end of the Damage...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
2000
If your opponent controls a monster and you control no monsters, you can Spe...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
1500
When this face-up Attack Position card is changed to face-up Defense Positio...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Rare
Attack:
1600
Defense:
1200
When an attack is declared involving this card and an opponent's monster: You ...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
100
Defense:
2600
During either player's turn, when this face-down card (and no other cards) is...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
500
When this card is Normal or Special Summoned: Place 2 counters on it. It gains...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '