Set:
Astral Pack 1
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1600
Defense:
1200
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card....
Set:
Astral Pack 1
Card type:
Normal Trap
Rarity:
Common
If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead.
Set:
Astral Pack 1
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2100
Defense:
1400
If your opponent controls a monster and you control no monsters, you can Special Summon thi...
Set:
Astral Pack 1
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
2200
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1...
Set:
Astral Pack 1
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
900
When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set c...
Set:
Astral Pack 1
Card type:
Normal Spell
Rarity:
Common
All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated while...
Set:
Astral Pack 1
Card type:
Effect Monster
Rarity:
Common
Attack:
2100
Defense:
2000
If you control a WATER monster, you can Normal Summon this card without Tributing.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '