Check:
4
Rarity:
Starter Deck Exclusive
Block Mod:
3
Card Type:
Foundation
Block Zone:
high
Difficulty:
1
Enhance Commit: If your rival has lost health this turn, your next Weapon ...
Check:
6
Health:
19
Rarity:
Character Alternate Art Rare
Block Mod:
0
Card Type:
Character
Hand Size:
7
Keywords:
1-A • Student
Block Zone:
mid
Difficulty:
6
First Form : Bui...
Check:
5
Rarity:
Promo
Block Mod:
2
Card Type:
Foundation
Block Zone:
mid
Difficulty:
2
Enhance [Card Pool] Flip: You may play 1 ready foundation from your stage face down into you...
Zone:
Mid
Check:
3
Speed:
4
Damage:
5
Rarity:
Promo
Block Mod:
2
Card Type:
Attack
Keywords:
Ally • Slam
Block Zone:
mid
Difficulty:
5
If this card is played from a zone ot...
Check:
5
Rarity:
Promo
Block Mod:
2
Card Type:
Asset
Keywords:
Tech
Block Zone:
high
Difficulty:
2
Response Remove, lose 2 health: After you play an ability on your character, dr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '