Rarity: R
Difficulty: 3
Block: 2
Card Number: 158/211
Card Text: Enhance: Your Kick, Punch, and/or Slam attack gets +1 damage.Brawler Enhance: This attack with difficulty 4 or less gets -1...
Rarity: U
Difficulty: 2
Keywords: Spell
Block: 2
Card Number: 48/211
Card Text: Response [Once per turn]: After you play an action card, your rival's next check to play a card gets -1.
...
Rarity: R
Difficulty: 2
Block: 3
Card Number: 141/211
Card Text: Response Flip: After your rival plays a non-character ability that draws any number of cards, cancel it.
Card Type: Found...
Rarity: R
Difficulty: 2
Block: 3
Card Number: 109/211
Card Text: Response Flip: After you play a non-attack card, that card does not count toward progressive difficulty this turn.
Card T...
Rarity: R
Difficulty: 2
Block: 2
Card Number: 89/211
Card Text: Response Remove, spend 1 momentum: After your Combat Phase begins, draw 1 card. If your character is a Brute, add 1 card wit...
Rarity: C
Keywords: Mage Mighty Nein
Card Number: 4/211
Card Text: Enhance [Once per turn] Discard 1 Spell card: Add 1 Spell card with the same difficulty as the discarded card from your dis...
Rarity: C
Keywords: Mage
Card Number: 1/211
Card Text: Enhance [Twice per turn] Remove 1 action from your card pool: Add the top card of your deck to your momentum.Response , Commit 1 founda...
Rarity: C
Keywords: Inventor Vox Machina
Card Number: 17/211
Card Text: Enhance [Once per turn] Remove X momentum: Build 1 asset from your discard pile with difficulty equal to or less than ...
Rarity: C
Keywords: Brawler Mighty Nein Spy
Card Number: 2/211
Card Text: Enhance [Once per turn, your turn] Discard 1 attack, check 6: Add the top 2 cards of your deck to your card pool fac...
Rarity: C
Keywords: Mighty Nein Thief
Card Number: 12/211
Card Text: Enhance [Your turn]: Your rival mills 2. If the milled cards share a card type, seal 1 rival foundation.Enhance: Your att...
Rarity: C
Keywords: Inventor Pactbound Vox Machina
Card Number: 13/211
Card Text: Response Remove 1 Tech card from your discard pile: Your Ranged or Tech attack gets +X speed. X equals the r...
Rarity: C
Keywords: Hunter Vox Machina Warden
Card Number: 19/211
Card Text: Enhance [Once per turn]: Build 1 Ally asset or Ally backup from your card pool. If you did and it is your turn, d...
Rarity: A
Difficulty: 6
Keywords: Fury Weapon
Attack: 8
Block: 2
Card Number: 200/211
Card Text: Blitz: This attack gets +1 speed for each Rage counter on your character.Response: Afte...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '