Set:
Dominaria United
Type:
Creature — Phyrexian Sphinx
Rarity:
Rare
Cost:
{3}{U}{U}
Flying As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {...
Set:
Fate Reforged
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their li...
Set:
Throne of Eldraine
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Fo...
Set:
Dominaria United
Type:
Enchantment
Rarity:
Rare
Cost:
{5}{W}
Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When Leyline Bindin...
Set:
Ixalan
Type:
Creature — Siren Pirate Wizard
Rarity:
Uncommon
Cost:
{U}
Flying{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you co...
Set:
Fate Reforged
Type:
Creature — Orc Warrior
Rarity:
Uncommon
Cost:
{2}{B}
When Merciless Executioner enters the battlefield, each player sacrifices a creature.
He enjoys his work, ...
Set:
Mercadian Masques
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{U}
Enchant creatureShroud (A permanent with shroud can't be the target of spells or abilities.)Enchanted creatu...
Set:
Secret Lair: Universes Within
Type:
Legendary Creature — Human
Rarity:
Rare
Cost:
{1}{G}{W}
{2}, {T}: Choose target creature card in your graveyard that was put there from the bat...
Set:
Kamigawa: Neon Dynasty Commander
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
{T}: Add {C}{C}.
Lost to time is the artificer's art of trapping light from a distant star in a ring of ...
Set:
March of the Machine: The Aftermath
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{B}{R}{G}
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in ad...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms Commander
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
{T}: Add {C}{C}.
Lost to time is the artificer's art of trapping lig...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '