Set:
Coldsnap
Type:
Snow Creature — Zombie
Rarity:
Common
Cost:
{3}{B}
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.){S}: Regenerate Z...
Set:
Magic 2014
Type:
Creature — Zombie
Rarity:
Uncommon
Cost:
{1}{B}
{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
On still nights you can hear its rot...
Set:
Magic 2013
Type:
Creature — Zombie
Rarity:
Rare
Cost:
{B}{B}{B}
IndestructibleAs Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.When y...
Set:
Legends
Type:
Creature — Zombie
Rarity:
Common
Cost:
{1}{B}
When Cyclopean Mummy dies, exile it.
The ritual of plucking out an eye to gain future sight is but a curse that enables...
Set:
Mercadian Masques
Type:
Creature — Zombie
Rarity:
Common
Cost:
{2}{B}
Pay 2 life: Regenerate Deepwood Ghoul.
They feed on the living to stay undead.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '