Set:
Zendikar Rising Commander
Type:
Creature — Elf Druid Ally
Rarity:
Rare
Cost:
{1}{G}
VigilanceAs long as you control six or more lands, Sylvan Advocate and land creatures you contr...
Set:
Zendikar Rising Commander
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{U}{U}
Create a token that's a copy of target artifact or creature.Cipher (Then you may exile this spell card encoded...
Set:
Zendikar Rising Commander
Type:
Artifact Creature — Scarecrow
Rarity:
Common
Cost:
{4}
Whenever Scaretiller becomes tapped, choose one —• You may put a land card from your hand on...
Set:
Zendikar Rising Commander
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}{G}
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your lib...
Set:
Zendikar Rising Commander
Type:
Legendary Creature — Vampire Rogue
Rarity:
Mythic
Cost:
{2}{U}{B}
Other Rogues you control get +1/+1.Whenever one or more Rogues you control deal c...
Set:
Zendikar Rising Commander
Type:
Sorcery
Rarity:
Rare
Cost:
{7}{B}{B}
Destroy all creatures you don't control and all planeswalkers you don't control.
Beyond pain, beyond obsession...
Set:
Zendikar Rising Commander
Type:
Sorcery
Rarity:
Common
Cost:
{3}{U}
Choose a creature type. Draw a card for each permanent you control of that type.
Oona's song is like a twisted ...
Set:
Zendikar Rising Commander
Type:
Creature — Ogre Rogue
Rarity:
Rare
Cost:
{3}{B}{B}
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.Rats you ...
Set:
Zendikar Rising Commander
Type:
Artifact
Rarity:
Rare
Cost:
{6}
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or on...
Set:
Zendikar Rising Commander
Type:
Creature — Elemental
Rarity:
Rare
Cost:
{4}{R}{R}
First strikeLandfall — Whenever a land enters the battlefield under your control, goad each creat...
Set:
Zendikar Rising Commander
Type:
Legendary Creature — Elf Spirit
Rarity:
Mythic
Cost:
{1}{R}{G}{W}
At the beginning of combat on your turn, up to one target land you control become...
Set:
Zendikar Rising Commander
Type:
Sorcery
Rarity:
Rare
Cost:
{5}{G}
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gai...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '