Set:
Core Set 2021
Type:
Creature — Weird
Rarity:
Common
Cost:
{2}{R}
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.
Freed from their respective labs,...
Set:
Guildpact
Type:
Creature — Weird
Rarity:
Common
Cost:
{3}{U}
When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.
Like many I...
Set:
Return to Ravnica
Type:
Creature — Weird
Rarity:
Uncommon
Cost:
{U/R}
Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.
Azor...
Set:
Return to Ravnica
Type:
Creature — Weird
Rarity:
Common
Cost:
{U/R}{U/R}
{U/R}: Frostburn Weird gets +1/-1 until end of turn.
Many chemisters are oblivious to the innumerable mach...
Set:
Duel Decks: Izzet vs. Golgari
Type:
Creature — Weird
Rarity:
Common
Cost:
{3}{U}
When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any...
Set:
Duel Decks: Ajani vs. Nicol Bolas
Type:
Creature — Weird
Rarity:
Common
Cost:
{3}{U}
When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to...
Set:
Guildpact
Type:
Creature — Weird
Rarity:
Common
Cost:
{3}{U/R}
({U/R} can be paid with either {U} or {R}.)When Petrahydrox becomes the target of a spell or ability, return Petrahy...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '