Set:
Weatherlight
Type:
Instant
Rarity:
Common
Cost:
{G}
Untap all creatures you control.
"After waking to the magic of Llanowar, no dreams can compare." —Mirri of the *Weatherlight*
...
Set:
Weatherlight
Type:
Instant
Rarity:
Common
Cost:
{U}
As an additional cost to cast this spell, sacrifice a blue permanent.Counter target spell.
Mirri's hackles rose as Ertai contin...
Set:
Weatherlight
Type:
Artifact
Rarity:
Uncommon
Cost:
{4}
Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller.
"A sharp conscience is the weapon of th...
Set:
Weatherlight
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{U}
Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as thoug...
Set:
Weatherlight
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{B}
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
"Is it worse to walk while...
Set:
Weatherlight
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{W}
Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
"I have seen your strength imbued in ange...
Set:
Weatherlight
Type:
Creature — Elemental Horse
Rarity:
Rare
Cost:
{5}{R}
Haste (This creature can attack and {T} as soon as it comes under your control.)When Thundermare enters the...
Set:
Weatherlight
Type:
Creature — Human Soldier Scout
Rarity:
Uncommon
Cost:
{G}
When Veteran Explorer dies, each player may search their library for up to two basic land cards, put t...
Set:
Weatherlight
Type:
Artifact Creature — Golem
Rarity:
Uncommon
Cost:
{3}
You can't cast creature spells.
"Although I would give my life to protect Gerrard, my conscience will not l...
Set:
Weatherlight
Type:
Sorcery
Rarity:
Common
Cost:
{1}{B}{B}
As an additional cost to cast this spell, exile X creature cards from your graveyard.Haunting Misery deals X damage to ta...
Set:
Weatherlight
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}{G}
{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it...
Set:
Weatherlight
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{R}
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose ...
Set:
Weatherlight
Type:
Creature — Horror
Rarity:
Rare
Cost:
{3}{B}
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deal...
Set:
Weatherlight
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{W}{W}
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it...
Set:
Weatherlight
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{R}
At end of combat, destroy each creature that blocked or was blocked this turn.
"Stroke of heat or stroke of blade. Choose ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '