Set:
War of the Spark
Type:
Creature — Elf Druid
Rarity:
Uncommon
Cost:
{2}{G}
Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents ...
Set:
War of the Spark
Type:
Sorcery
Rarity:
Rare
Cost:
{5}{G}{G}
Choose four. You may choose the same mode more than once.• Create a 2/2 Citizen creature token that's all colors.• Retu...
Set:
War of the Spark
Type:
Legendary Planeswalker — Kiora
Rarity:
Uncommon
Cost:
{2}{G/U}
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a...
Set:
War of the Spark
Type:
Legendary Planeswalker — Ashiok
Rarity:
Uncommon
Cost:
{1}{U/B}{U/B}
Spells and abilities your opponents control can't cause their controller to search thei...
Set:
War of the Spark
Type:
Legendary Planeswalker — Narset
Rarity:
Uncommon
Cost:
{1}{U}{U}
Each opponent can't draw more than one card each turn.−2: Look at the top four cards of you...
Set:
War of the Spark
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{W}{W}
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or p...
Set:
War of the Spark
Type:
Legendary Creature — Zombie Minotaur Warrior
Rarity:
Rare
Cost:
{2}{R}{R}
TrampleWhenever Neheb, Dreadhorde Champion deals combat damage to a player or plan...
Set:
War of the Spark
Type:
Legendary Planeswalker — Ajani
Rarity:
Rare
Cost:
{2}{G}{W}
Creatures you control have vigilance.+1: You gain 3 life.−2: Put a +1/+1 counter on each creatur...
Set:
War of the Spark
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{B}
At the beginning of your upkeep, you lose 1 life and amass 1. (Put a +1/+1 counter on an Army you control. If you don'...
Set:
War of the Spark
Type:
Legendary Planeswalker — Vivien
Rarity:
Rare
Cost:
{2}{G}
You may cast creature spells as though they had flash.+1: Until your next turn, up to one target c...
Set:
War of the Spark
Type:
Creature — Zombie Wizard
Rarity:
Rare
Cost:
{1}{R}
TrampleWhenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value ...
Set:
War of the Spark
Type:
Creature — Devil
Rarity:
Uncommon
Cost:
{1}{B}{R}
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
Despite their stake i...
Set:
War of the Spark
Type:
Legendary Planeswalker — Yanggu
Rarity:
Uncommon
Cost:
{2}{G}
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color."−1: ...
Set:
War of the Spark
Type:
Legendary Planeswalker — Ugin
Rarity:
Rare
Cost:
{6}
Colorless spells you cast cost {2} less to cast.+1: Exile the top card of your library face down and lo...
Set:
War of the Spark
Type:
Legendary Planeswalker — Sarkhan
Rarity:
Rare
Cost:
{3}{R}{R}
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1...
Set:
War of the Spark
Type:
Legendary Creature — Zombie God
Rarity:
Mythic
Cost:
{3}{G}{G}
DeathtouchWhen God-Eternal Rhonas enters the battlefield, double the power of each other crea...
Set:
War of the Spark
Type:
Instant
Rarity:
Rare
Cost:
{U}{U}
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
"In the...
Set:
War of the Spark
Type:
Legendary Planeswalker — Saheeli
Rarity:
Uncommon
Cost:
{1}{U/R}{U/R}
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '