Set:
Lorwyn
Type:
Tribal Enchantment — Faerie
Rarity:
Uncommon
Cost:
{2}{B}
Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.
Beneath the fae...
Set:
Duel Decks: Elves vs. Goblins
Type:
Tribal Enchantment — Goblin
Rarity:
Uncommon
Cost:
{2}{R}
Whenever another Goblin you control is put into a graveyard from the battlefield, you...
Set:
Lorwyn
Type:
Tribal Enchantment — Treefolk Aura
Rarity:
Common
Cost:
{1}{G}
Enchant creatureEnchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilit...
Set:
Lorwyn
Type:
Tribal Enchantment — Elf
Rarity:
Uncommon
Cost:
{1}{B}
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf W...
Set:
Rise of the Eldrazi
Type:
Tribal Enchantment — Eldrazi Aura
Rarity:
Rare
Cost:
{8}
Enchant creatureEnchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it ...
Set:
Wilds of Eldraine: Enchanting Tales
Type:
Tribal Enchantment — Faerie
Rarity:
Mythic
Cost:
{1}{B}
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Ro...
Set:
Streets of New Capenna Commander
Type:
Tribal Enchantment — Elemental
Rarity:
Rare
Cost:
{1}{W}
Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '