Set:
Time Spiral Remastered
Type:
Legendary Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{U}{R}
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If...
Set:
Time Spiral Remastered
Type:
Creature — Ape Spirit
Rarity:
Common
Cost:
{2}{R}
Exile Simian Spirit Guide from your hand: Add {R}.
"It's rarely worth questioning where the mana com...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{G}{W}
All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantmen...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{G}
All Sliver creatures have reach.
Each new generation of slivers evolves to assimilate the strengths of t...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Common
Cost:
{W}
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking cre...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{G}
All Slivers have "{T}: Add one mana of any color."
"The land is weary. Even Skyshroud is depleted. We mu...
Set:
Time Spiral Remastered
Type:
Creature — Human Wizard
Rarity:
Special
Cost:
{2}{U}
If you would draw a card while your library has no cards in it, you win the game instead.
His min...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{W}
All Sliver creatures get +1/+1.
As the muscle cords of the creature twitched, Hanna saw an unsettling un...
Set:
Time Spiral Remastered
Type:
Artifact Creature — Golem
Rarity:
Special
Cost:
{5}
This spell costs {2} less to cast for each card you've cycled or discarded this turn.Cycling {2} (...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{W}{B}
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Though Volrath is long ...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{B}{G}
All Slivers have "Sacrifice this permanent: You gain 3 life."
"At first we thought we were in some hau...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '