Set:
Theros Beyond Death
Type:
Creature — Archon
Rarity:
Rare
Cost:
{2}{W}{W}
Flying, lifelinkPegasus creatures you control have lifelink.Constellation — Whenever an enchantment enters...
Set:
Theros Beyond Death
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{W}{W}
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
When the gods ...
Set:
Theros Beyond Death
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{3}{W}{W}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile target ...
Set:
Theros Beyond Death
Type:
Enchantment — Saga
Rarity:
Mythic
Cost:
{5}{U}{U}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create an 8...
Set:
Theros Beyond Death
Type:
Enchantment Creature — Snake Lamia
Rarity:
Rare
Cost:
{4}{B}
LifelinkWhen Gravebreaker Lamia enters the battlefield, search your library for a card, put ...
Set:
Theros Beyond Death
Type:
Land
Rarity:
Rare
Temple of Plenty enters the battlefield tapped.When Temple of Plenty enters the battlefield, scry 1.{T}: Add {G} or {W}.
Set:
Theros Beyond Death
Type:
Legendary Artifact
Rarity:
Rare
Cost:
{4}
Nyx Lotus enters the battlefield tapped.{T}: Choose a color. Add an amount of mana of that color equal to your ...
Set:
Theros Beyond Death
Type:
Creature — Boar
Rarity:
Rare
Cost:
{3}{G}{G}
All creatures able to block Nessian Boar do so.Whenever Nessian Boar becomes blocked by a creature, that cre...
Set:
Theros Beyond Death
Type:
Enchantment Creature — Spirit
Rarity:
Rare
Cost:
{1}{W}
First strikeLoyalty abilities of planeswalkers your opponents control cost {1} more to activate.
...
Set:
Theros Beyond Death
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{R}
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three o...
Set:
Theros Beyond Death
Type:
Land
Rarity:
Rare
Temple of Malice enters the battlefield tapped.When Temple of Malice enters the battlefield, scry 1.{T}: Add {B} or {R}.
Set:
Theros Beyond Death
Type:
Creature — Hydra
Rarity:
Rare
Cost:
{3}{G}{G}
If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on I...
Set:
Theros Beyond Death
Type:
Enchantment Creature — Horse Fish
Rarity:
Rare
Cost:
{2}{U}
Whenever you cast your first spell during each opponent's turn, draw a card.
Tritons search f...
Set:
Theros Beyond Death
Type:
Creature — Human Warrior
Rarity:
Rare
Cost:
{2}{G}
Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter...
Set:
Theros Beyond Death
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{2}{G}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Create a 1/1 whit...
Set:
Theros Beyond Death
Type:
Legendary Enchantment Creature — Demigod
Rarity:
Uncommon
Cost:
{2}{G}{G}
Renata's power is equal to your devotion to green. (Each {G} in the mana costs ...
Set:
Theros Beyond Death
Type:
Legendary Creature — Elder Giant
Rarity:
Mythic
Cost:
{1}{G}{U}
When Uro enters the battlefield, sacrifice it unless it escaped.Whenever Uro enters the b...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '