Set:
The Brothers' War
Type:
Sorcery
Rarity:
Mythic
Cost:
{X}{G}{G}
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Set:
The Brothers' War
Type:
Enchantment
Rarity:
Uncommon
Cost:
{3}{R}
{3}{R}: You may put an artifact card from your hand onto the battlefield. It gains haste. Sacrifice it at the beg...
Set:
The Brothers' War
Type:
Legendary Artifact
Rarity:
Rare
Cost:
{3}
{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Set:
The Brothers' War
Type:
Artifact
Rarity:
Uncommon
Cost:
{4}
Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If yo...
Set:
The Brothers' War
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}
Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ...
Set:
The Brothers' War
Type:
Artifact Creature — Wizard
Rarity:
Uncommon
Cost:
{5}
Trample Steel Exemplar enters the battlefield with two +1/+1 counters on it unless two or more color...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '