Set:
Odyssey
Type:
Creature — Serpent
Rarity:
Common
Cost:
{3}{U}
Dreamwinder can't attack unless defending player controls an Island.{U}, Sacrifice an Island: Target land becomes an I...
Set:
Planar Chaos
Type:
Creature — Serpent
Rarity:
Common
Cost:
{5}{B}
Bog Serpent can't attack unless defending player controls a Swamp.When you control no Swamps, sacrifice Bog Serpe...
Set:
Magic 2012
Type:
Creature — Serpent
Rarity:
Common
Cost:
{4}{U}{U}
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Harbor Serpent can't ...
Set:
Amonkhet
Type:
Creature — Serpent
Rarity:
Uncommon
Cost:
{5}{U}{U}
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
It slithers through the s...
Set:
Coldsnap
Type:
Snow Creature — Serpent
Rarity:
Common
Cost:
{5}{U}
Ronom Serpent can't attack unless defending player controls a snow land.When you control no snow lands, sacrific...
Set:
Magic Origins
Type:
Creature — Serpent
Rarity:
Common
Cost:
{4}{U}{U}
Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
After stripping the sunk...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '