Set:
Scourge
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}{W}
If damage would be dealt to you, put that many depletion counters on Force Bubble instead.When there are four or more deplet...
Set:
Scourge
Type:
Creature — Insect
Rarity:
Rare
Cost:
{G}
FlyingWhenever Xantid Swarm attacks, defending player can't cast spells this turn.
When they land on you, all you can think ...
Set:
Scourge
Type:
Creature — Goblin
Rarity:
Uncommon
Cost:
{3}{R}
Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time ...
Set:
Scourge
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{R}{R}
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.If a player would gain life, that pl...
Set:
Scourge
Type:
Creature — Human Cleric
Rarity:
Rare
Cost:
{1}{W}
All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.)
He's desperate to ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '