Set:
Rivals of Ixalan
Type:
Sorcery
Rarity:
Rare
Cost:
{6}{R}
For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of ...
Set:
Rivals of Ixalan
Type:
Creature — Human Druid
Rarity:
Uncommon
Cost:
{1}{G}{W}
{T}: Add one mana of any color.Sacrifice Atzocan Seer: Return target Dinosaur card from your graveya...
Set:
Rivals of Ixalan
Type:
Creature — Vampire Soldier
Rarity:
Uncommon
Cost:
{W}
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)S...
Set:
Rivals of Ixalan
Type:
Instant
Rarity:
Rare
Cost:
{2}{B}
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)Each opponent sacrifi...
Set:
Rivals of Ixalan
Type:
Enchantment — Aura
Rarity:
Rare
Cost:
{1}{B}
Enchant creature an opponent controlsWhen enchanted creature dies, exile cards equal to its power from the top ...
Set:
Rivals of Ixalan
Type:
Creature — Merfolk Scout
Rarity:
Common
Cost:
{2}{G}
When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof....
Set:
Rivals of Ixalan
Type:
Legendary Planeswalker — Vraska
Rarity:
Mythic
Cost:
{4}{B}{B}
+2: Creatures you control get +1/+0 until end of turn.−3: Destroy target creature.−10: Until ...
Set:
Rivals of Ixalan
Type:
Instant
Rarity:
Rare
Cost:
{1}{U}{U}
Raid — If you attacked this turn, you may pay {U} rather than pay this spell's mana cost.Counter target spell.
"Damn th...
Set:
Rivals of Ixalan
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{U}
Enchant creatureEnchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player,...
Set:
Rivals of Ixalan
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{3}
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.Whenever Capta...
Set:
Rivals of Ixalan
Type:
Enchantment
Rarity:
Uncommon
Cost:
{3}{U}
When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They ca...
Set:
Rivals of Ixalan
Type:
Creature — Vampire Knight
Rarity:
Rare
Cost:
{3}{B}{B}
When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the nu...
Set:
Rivals of Ixalan
Type:
Creature — Human Pirate
Rarity:
Uncommon
Cost:
{1}{U}{R}
HasteStorm Fleet Sprinter can't be blocked.
"Charge like a red-hot cannonball straight to your targ...
Set:
Rivals of Ixalan
Type:
Artifact Creature — Golem
Rarity:
Rare
Cost:
{4}
Defender{2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this tur...
Set:
Rivals of Ixalan
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Counter target noncreature spell.
"As one, nature lifts its voice to tell you this: 'No.'"
Set:
Rivals of Ixalan
Type:
Creature — Dinosaur
Rarity:
Uncommon
Cost:
{R}{W}
VigilanceRelentless Raptor attacks or blocks each combat if able.
As the battle for Orazca unfolded, the c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '