Set:
Rivals of Ixalan
Type:
Creature — Dinosaur
Rarity:
Common
Cost:
{1}{R}
Trample{2}{R}: Sun-Collared Raptor gets +3/+0 until end of turn.
"With Tilonalli's gifts, even the smallest ...
Set:
Rivals of Ixalan
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{G}
As long as it's your turn, Hardy Veteran gets +0/+2.
For the Sun Empire, the Immortal Sun is a symbol o...
Set:
Rivals of Ixalan
Type:
Artifact — Equipment
Rarity:
Common
Cost:
{3}
Equipped creature gets +1/+1 and has haste.Equip {1} ({1}: Attach to target creature you control. Equip only a...
Set:
Rivals of Ixalan
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{B}{B}
Target opponent loses 4 life. You may search your library and/or graveyard for a card named Vraska, Scheming Gorgon, re...
Set:
Rivals of Ixalan
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Destroy target creature with flying.
"Still, the pterodon chasing the clouds from its skies must bow to the great forest...
Set:
Rivals of Ixalan
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{W}
Each opponent can't cast instant or sorcery spells during that player's next turn.
"Be still." —Azor
Set:
Rivals of Ixalan
Type:
Creature — Human Pirate
Rarity:
Common
Cost:
{1}{U}
Kitesail Corsair has flying as long as it's attacking.
"Why perch in the crow's nest when I can fly like...
Set:
Rivals of Ixalan
Type:
Creature — Vampire Spirit
Rarity:
Common
Cost:
{3}{B}
Flying
"A thick fog obscures the port of Leor, but it's not thick enough to muffle the screams." —Admi...
Set:
Rivals of Ixalan
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{R}
Enchant creatureEnchanted creature gets +2/+1 and has first strike.At the beginning of your end step, if yo...
Set:
Rivals of Ixalan
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
"Your mind is no ...
Set:
Rivals of Ixalan
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{R}{R}
When Form of the Dinosaur enters the battlefield, your life total becomes 15.At the beginning of your upkeep, Form ...
Set:
Rivals of Ixalan
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{W}{W}
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creature...
Set:
Rivals of Ixalan
Type:
Creature — Merfolk Wizard
Rarity:
Uncommon
Cost:
{3}{U}
When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on ...
Set:
Rivals of Ixalan
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Each opponent loses 1 life for each creature you control.
"You were keen enough to sink your fangs into us, vampire! And...
Set:
Rivals of Ixalan
Type:
Creature — Dinosaur
Rarity:
Common
Cost:
{W}
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)Snubhorn S...
Set:
Rivals of Ixalan
Type:
Creature — Elemental
Rarity:
Uncommon
Cost:
{1}{B}{G}
{3}{B}{G}: Return Jungle Creeper from your graveyard to your hand.
"You cannot kill it, not for long. ...
Set:
Rivals of Ixalan
Type:
Creature — Dinosaur
Rarity:
Common
Cost:
{4}{R}
Stampeding Horncrest has haste as long as you control another Dinosaur.
When the golden city opened, the din...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '