Set:
Duel Decks: Knights vs. Dragons
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{R}
Kicker {2} (You may pay an additional {2} as you cast this spell.)Breath of Darigaaz deals 1 damage to ...
Set:
Fate Reforged
Type:
Creature — Goblin Scout
Rarity:
Common
Cost:
{R}{R}
Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from t...
Set:
Conspiracy: Take the Crown
Type:
Creature — Elemental Cat
Rarity:
Uncommon
Cost:
{4}{R}
Reveal Pyretic Hunter as you draft it and note how many cards you've drafted this draft rou...
Set:
Conspiracy
Type:
Creature — Ogre Shaman
Rarity:
Uncommon
Cost:
{4}{R}
Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.)When Deathforge Sh...
Set:
Magic Origins
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}
As an additional cost to cast this spell, sacrifice a creature.Fiery Conclusion deals 5 damage to target creature.
The Bo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '