Set:
Multiverse Legends
Type:
Legendary Creature — Kraken
Rarity:
Rare
Cost:
{2}{G}{U}
Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. As l...
Set:
Multiverse Legends
Type:
Legendary Creature — Phyrexian Elf Warrior
Rarity:
Mythic
Cost:
{2}{G}{U}
Whenever a creature with power 2 or less enters the battlefield under your contr...
Set:
Multiverse Legends
Type:
Legendary Creature — Merfolk Wizard
Rarity:
Rare
Cost:
{2}{U}
This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the L...
Set:
Multiverse Legends
Type:
Legendary Creature — Human Advisor
Rarity:
Rare
Cost:
{2}{W}{B}
If a creature dying causes a triggered ability of a permanent you control to trigger, that...
Set:
Multiverse Legends
Type:
Legendary Creature — Goblin
Rarity:
Rare
Cost:
{1}{R}{R}
You may cast Squee, the Immortal from your graveyard or from exile.
Squee had never wanted to be ...
Set:
Multiverse Legends
Type:
Legendary Creature — Cat Nightmare
Rarity:
Rare
Cost:
{1}{W/B}{W/B}
Companion — Each permanent card in your starting deck has mana value 2 or less. (If th...
Set:
Multiverse Legends
Type:
Legendary Creature — Unicorn
Rarity:
Rare
Cost:
{2}{G}{W}
Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that...
Set:
Multiverse Legends
Type:
Legendary Creature — Treefolk Druid
Rarity:
Rare
Cost:
{4}{G}
Whenever another nontoken creature you control dies, you may return it to the battlefield fa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '