Set:
Journey into Nyx
Type:
Creature — Merfolk Rogue
Rarity:
Common
Cost:
{U}
Triton Shorestalker can't be blocked.
"Who will miss you, drywalker? A wife? A child? Perhaps they will bl...
Set:
Zendikar Rising
Type:
Creature — Merfolk Rogue
Rarity:
Uncommon
Cost:
{U}
FlyingWhenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put th...
Set:
Commander 2020
Type:
Creature — Merfolk Rogue
Rarity:
Rare
Cost:
{1}{G/U}{G/U}
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever ...
Set:
Time Spiral Remastered
Type:
Creature — Merfolk Rogue
Rarity:
Special
Cost:
{1}{U}{U}
As True-Name Nemesis enters the battlefield, choose a player.True-Name Nemesis has protection...
Set:
Zendikar Rising
Type:
Creature — Merfolk Rogue
Rarity:
Rare
Cost:
{1}{U}
Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.)FlyingWhen Thieving Skydi...
Set:
Zendikar Rising Commander
Type:
Legendary Creature — Merfolk Rogue
Rarity:
Rare
Cost:
{U/B}{U/B}
At the beginning of each end step, if an opponent lost 3 or more life this turn, y...
Set:
Shadowmoor
Type:
Creature — Merfolk Rogue
Rarity:
Uncommon
Cost:
{U/B}{U/B}
Inkfathom Infiltrator can't block and can't be blocked.
No one can navigate the dank maze of Shadowmoor...
Set:
Conspiracy: Take the Crown
Type:
Creature — Merfolk Rogue
Rarity:
Uncommon
Cost:
{1}{U}
{T}: Draw a card, then discard a card.
Merfolk don't always know what they're looking for, ...
Set:
Zendikar Rising
Type:
Legendary Creature — Merfolk Rogue
Rarity:
Rare
Cost:
{3}{U}{B}
Flash{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zare...
Set:
Time Spiral
Type:
Creature — Merfolk Rogue
Rarity:
Common
Cost:
{1}{U}
Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morp...
Set:
Magic 2012
Type:
Creature — Merfolk Rogue
Rarity:
Common
Cost:
{1}{U}
{T}: Draw a card, then discard a card.
Merfolk don't always know what they're looking for, but they're certai...
Set:
Worldwake
Type:
Legendary Creature — Merfolk Rogue
Rarity:
Rare
Cost:
{1}{U}{U}
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '