Set:
Magic 2013
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{B}
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in additi...
Set:
Magic 2013
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{B}
Enchant creatureWhen Dark Favor enters the battlefield, you lose 1 life.Enchanted creature gets +3/+1.
When he bega...
Set:
Magic 2013
Type:
Creature — Kraken
Rarity:
Common
Cost:
{U}
A spike and a maul are needed to crack their shells, but the taste is worth the effort.
Set:
Magic 2013
Type:
Sorcery
Rarity:
Common
Cost:
{4}{B}
Essence Drain deals 3 damage to any target and you gain 3 life.
"Life's essence is a nectar unlike any I tasted when I lived a...
Set:
Magic 2013
Type:
Enchantment
Rarity:
Rare
Cost:
{5}{W}{W}
At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
"Time i...
Set:
Magic 2013
Type:
Creature — Beast
Rarity:
Common
Cost:
{3}{G}
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
If a baloth isn't...
Set:
Magic 2013
Type:
Creature — Goblin Shaman
Rarity:
Common
Cost:
{R}
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
With great power comes great risk of get...
Set:
Magic 2013
Type:
Creature — Zombie
Rarity:
Rare
Cost:
{B}{B}{B}
IndestructibleAs Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.When y...
Set:
Magic 2013
Type:
Instant
Rarity:
Uncommon
Cost:
{5}{B}
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
Though ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '