Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Enchantment — Background
Rarity:
Uncommon
Cost:
{1}{G}
Commander creatures you own have "The first Dragon spell you cas...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Enchantment — Background
Rarity:
Rare
Cost:
{B}
Commander creatures you own get +3/+3 and have flying, deathtouch, "War...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Enchantment — Background
Rarity:
Common
Cost:
{2}{G}
Commander creatures you own have "This creature enters the battlef...
Set:
Core Set 2021
Type:
Legendary Enchantment — Shrine
Rarity:
Rare
Cost:
{W}{U}{B}{R}{G}
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine ca...
Set:
Core Set 2021
Type:
Legendary Enchantment — Shrine
Rarity:
Uncommon
Cost:
{3}{U}
At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shri...
Set:
Oath of the Gatewatch
Type:
Legendary Enchantment
Rarity:
Rare
Cost:
{2}{W}
When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens.Each planeswa...
Set:
Eternal Masters
Type:
Legendary Enchantment — Shrine
Rarity:
Uncommon
Cost:
{4}{G}
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine yo...
Set:
Champions of Kamigawa
Type:
Legendary Enchantment — Shrine
Rarity:
Uncommon
Cost:
{3}{B}
At the beginning of your upkeep, target opponent discards a card for each Shrine you contr...
Set:
Duskmourn: House of Horror
Type:
Legendary Enchantment
Rarity:
Mythic
Cost:
{X}{2}{R}
Delirium — If a source you control would deal noncombat damage to a permanent or player while...
Set:
Outlaws of Thunder Junction
Type:
Legendary Enchantment
Rarity:
Rare
Cost:
{1}{R}{G}{W}
When Annie Joins Up enters the battlefield, it deals 5 damage to target creature or planesw...
Set:
Outlaws of Thunder Junction
Type:
Legendary Enchantment
Rarity:
Rare
Cost:
{G}{W}{U}
When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Enchantment — Background
Rarity:
Uncommon
Cost:
{4}{R}
Commander creatures you own have "At the beginning of your end s...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Enchantment — Background
Rarity:
Common
Cost:
{2}{R}
Commander creatures you own have "At the beginning of your upkeep,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '