Set:
Streets of New Capenna
Type:
Legendary Creature — Human Warrior
Rarity:
Rare
Cost:
{3}{R}
{R}, {T}, Discard a card: Create a token that's a copy of another target creature you con...
Set:
Kaldheim
Type:
Legendary Creature — God
Rarity:
Rare
Cost:
{2}{W}
Flying, vigilanceSnow lands your opponents control enter the battlefield tapped.Noncreature spells your opponents...
Set:
Kaldheim
Type:
Legendary Creature — Dwarf Berserker
Rarity:
Rare
Cost:
{1}{R}
Other Dwarves you control get +1/+0.Whenever a Dwarf you control becomes tapped, create a Treasure to...
Set:
Commander Legends
Type:
Legendary Creature — Zombie Wizard
Rarity:
Uncommon
Cost:
{3}{B}
Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature...
Set:
Ikoria: Lair of Behemoths
Type:
Legendary Creature — Ape
Rarity:
Rare
Cost:
{3}{G}{G}{G}
When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you ...
Set:
Magic 2013
Type:
Legendary Creature — Elf Shaman
Rarity:
Rare
Cost:
{2}{G}{G}
Flash (You may cast this spell any time you could cast an instant.)You may cast green creature spells...
Set:
Commander Masters
Type:
Legendary Creature — Vedalken Artificer
Rarity:
Uncommon
Cost:
{3}{U}
Artifacts you control have hexproof.At the beginning of your upkeep, if you control t...
Set:
Commander Masters
Type:
Legendary Creature — Treefolk Druid
Rarity:
Uncommon
Cost:
{4}{G}
Whenever another nontoken creature you control dies, you may return it to the battlefield...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '