Set:
Judgment
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{W}{W}
Create two 1/1 white Bird creature tokens with flying.Flashback—Tap three untapped white creatures you control. (You may ca...
Set:
Judgment
Type:
Creature — Bird Wizard
Rarity:
Common
Cost:
{3}{U}
FlyingWhen Aven Fogbringer enters the battlefield, return target land to its owner's hand.
"I cover the land with...
Set:
Judgment
Type:
Creature — Frog Beast
Rarity:
Rare
Cost:
{1}{G}{W}
Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginn...
Set:
Judgment
Type:
Legendary Creature — Insect Druid
Rarity:
Rare
Cost:
{5}{G}{G}
{G}, {T}: Target creature gets +5/+5 until end of turn.
"When you live for others, you live for yours...
Set:
Judgment
Type:
Creature — Dwarf
Rarity:
Rare
Cost:
{R}{R}{R}
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
His battle cry unleashes an avalanche...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '