Set:
Ixalan
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{1}{U}{U}
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, the...
Set:
Innistrad Remastered
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{3}{U}{U}
+1: Scry 1, then draw a card.−2: Return target creature to its owner's hand.−8: You get an ...
Set:
Outlaws of Thunder Junction
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{U}{U}
You can't cast this spell during your first, second, or third turns of the game.+1: Dra...
Set:
War of the Spark
Type:
Legendary Planeswalker — Jace
Rarity:
Rare
Cost:
{1}{U}{U}{U}
If you would draw a card while your library has no cards in it, you win the game instead.+1: T...
Set:
Ixalan
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{4}{U}{U}
+1: Draw a card.+1: Untap all creatures you control.−9: Gain control of up to three target creatures.
Set:
Magic 2015
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{2}{U}{U}
+1: Look at the top two cards of your library. Put one of them into your graveyard.−3: Return another...
Set:
Outlaws of Thunder Junction
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{U}{U}
You can't cast this spell during your first, second, or third turns of the game.+1: Dra...
Set:
Commander 2020
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{2}{U}{U}
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until e...
Set:
War of the Spark
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{4}{U}{U}
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you contro...
Set:
Magic 2012
Type:
Legendary Planeswalker — Jace
Rarity:
Mythic
Cost:
{3}{U}{U}
+1: Draw a card. Target player mills a card.0: Target player mills ten cards.−7: Any number of target...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '