Set:
Ixalan
Type:
Creature — Elemental
Rarity:
Common
Cost:
{R}
Menace{7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
Though grimed ...
Set:
Ixalan
Type:
Creature — Vampire Knight
Rarity:
Common
Cost:
{3}{W}
When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink...
Set:
Ixalan
Type:
Creature — Dinosaur
Rarity:
Common
Cost:
{1}{R}
Haste
"These sailors on our shores are like the dinosaurs that plunder eggs from nests. They live on the labors of oth...
Set:
Ixalan
Type:
Creature — Human Pirate
Rarity:
Rare
Cost:
{1}{U}
{2}{U}: Daring Saboteur can't be blocked this turn.Whenever Daring Saboteur deals combat damage to a player, you may...
Set:
Ixalan
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{3}{B}
Enchant creatureEnchanted creature gets +2/+2 and has lifelink.
"Through your sacrifice of self, you become holy. Throu...
Set:
Ixalan
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}{R}
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Trapped on Ixalan, t...
Set:
Ixalan
Type:
Creature — Human Pirate
Rarity:
Common
Cost:
{1}{R}
{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
As she charges into battle, her arcane tattoos stir a...
Set:
Ixalan
Type:
Land
Rarity:
Common
{T}: Add {C}.{1}, {T}: Add one mana of any color.
"Just imagine what's waiting around the bend. Adventure. Discovery. Riches for the taking. This is...
Set:
Ixalan
Type:
Creature — Human Druid
Rarity:
Uncommon
Cost:
{1}{G}
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.{T}: Add one mana of any color.
"I do not lead....
Set:
Ixalan
Type:
Sorcery
Rarity:
Common
Cost:
{3}{U}
Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Nothin...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '