Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{G}{G}
Up to two target creatures each get +2/+2 and gain trample until end of turn.
"Show your enemies as much mercy as ...
Set:
Kaladesh
Type:
Instant
Rarity:
Uncommon
Cost:
{U}
Counter target colorless spell.
The judges at the Fair are held in such high esteem that a nod of recognition can inspire an inve...
Set:
Dragons of Tarkir
Type:
Instant
Rarity:
Uncommon
Cost:
{U}{U}
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.Counter target spell unless its...
Set:
Champions of Kamigawa
Type:
Instant — Arcane
Rarity:
Common
Cost:
{1}{U}{U}
Draw two cards, then discard a card.If you've cast a spell named Peer Through Depths and a spell named ...
Set:
Journey into Nyx
Type:
Instant
Rarity:
Common
Cost:
{2}{U}{U}
Counter target spell. Its controller mills four cards.
The physical pain was nothing compared to the agony in his min...
Set:
Fate Reforged
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{W}
You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 cou...
Set:
Dominaria
Type:
Instant
Rarity:
Common
Cost:
{U}
Return target permanent you control to its owner's hand.
With just a few seconds to escape, Deryan saved Hurkyl's editions on rest...
Set:
Future Sight
Type:
Instant
Rarity:
Uncommon
Cost:
{4}{U}
Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an oppone...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '