Set:
Return to Ravnica
Type:
Creature — Insect
Rarity:
Common
Cost:
{3}{B/G}{B/G}
Despite its enormous stature, it can fold itself into a tunnel with startling quickness, vanishing bac...
Set:
Return to Ravnica Prerelease Promos
Type:
Creature — Insect
Rarity:
Rare
Cost:
{2}{G}{G}
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 ...
Set:
Magic 2013
Type:
Creature — Insect
Rarity:
Common
Cost:
{G}
When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
A beetle on your shoulder —Elvish expr...
Set:
Duel Decks: Elves vs. Goblins
Type:
Creature — Insect
Rarity:
Rare
Cost:
{1}{R}{R}{R}
HasteSacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.
The lea...
Set:
Return to Ravnica
Type:
Creature — Insect
Rarity:
Common
Cost:
{1}{G}
Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this ca...
Set:
Homelands
Type:
Artifact Creature — Insect
Rarity:
Common
Cost:
{4}
Clockwork Swarm enters the battlefield with four +1/+0 counters on it.Clockwork Swarm can't be blocked by Walls...
Set:
Modern Masters 2015
Type:
Artifact Creature — Insect
Rarity:
Common
Cost:
{2}
{U}: Gust-Skimmer gains flying until end of turn.
Phyrexian smog clouds choked the skies, threatening...
Set:
Legions
Type:
Creature — Insect
Rarity:
Rare
Cost:
{4}{G}
This spell can't be countered.Vexing Beetle gets +3/+3 as long as no opponent controls a creature.
As the Mirari's mutati...
Set:
Eternal Masters
Type:
Creature — Insect
Rarity:
Rare
Cost:
{2}{R/G}{R/G}
({R/G} can be paid with either {R} or {G}.)Trample; haste; shroud (This creature can't be the target of sp...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '