Set:
Dissension
Type:
Creature — Human Knight
Rarity:
Uncommon
Cost:
{3}{W}{U}
FlyingWhen Sky Hussar enters the battlefield, untap all creatures you control.Forecast — Tap two untapped...
Set:
Dominaria
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{1}{W}
The mage-smiths of New Benalia have perfected the art of blending fine steel and enchanted glass into weapons t...
Set:
Modern Masters
Type:
Creature — Human Knight
Rarity:
Rare
Cost:
{1}{G}{W}
Knight of the Reliquary gets +1/+1 for each land card in your graveyard.{T}, Sacrifice a Forest or Plains...
Set:
Dominaria
Type:
Creature — Human Knight
Rarity:
Rare
Cost:
{W}{W}{W}
Other creatures you control get +1/+1.
"Some aspire to climb the mountain of Honor. The Benalish are born upon...
Set:
Duel Decks: Knights vs. Dragons
Type:
Creature — Human Knight
Rarity:
Uncommon
Cost:
{W}{W}
First strike (This creature deals combat damage before creatures without first strike.)...
Set:
Guilds of Ravnica
Type:
Creature — Human Knight
Rarity:
Uncommon
Cost:
{R}{R}{W}{W}
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with l...
Set:
Guilds of Ravnica
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{1}{R}{W}
Flying, haste
Squadrons of skyknights are available for deployment around the clock, capable of reac...
Set:
Duel Decks: Knights vs. Dragons
Type:
Creature — Human Knight
Rarity:
Rare
Cost:
{W}{W}
First strikeWhen Knight of the White Orchid enters the battlefield, if an opponent controls...
Set:
Shards of Alara
Type:
Creature — Human Knight
Rarity:
Rare
Cost:
{4}{W}
When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens.{W}, Sacrif...
Set:
Edge of Eternities
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{3}{W}
When this creature enters, create a 1/1 white Human Soldier creature token.Warp {1}{W} (You may cast t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '