Set:
Aether Revolt
Type:
Creature — Human Artificer
Rarity:
Common
Cost:
{1}{R}
First strikeWhen Aether Chaser enters the battlefield, you get {E}{E} (two energy counters).Whenever Aet...
Set:
Dominaria
Type:
Legendary Creature — Human Artificer
Rarity:
Uncommon
Cost:
{1}{U}{B}
When Rona, Disciple of Gix enters the battlefield, you may exile target historic card from yo...
Set:
Aether Revolt
Type:
Creature — Human Artificer
Rarity:
Rare
Cost:
{3}{R}
When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals ...
Set:
Kaladesh
Type:
Creature — Human Artificer
Rarity:
Uncommon
Cost:
{2}{W}{B}
When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your gra...
Set:
Magic Origins
Type:
Creature — Human Artificer
Rarity:
Common
Cost:
{3}{U}
Flying (This creature can't be blocked except by creatures with flying or reach.)When Aspiring Aeronaut ...
Set:
Aether Revolt
Type:
Creature — Human Artificer
Rarity:
Rare
Cost:
{3}{U}
When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as lo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '