Set:
Theros
Type:
Artifact Creature — Horse
Rarity:
Rare
Cost:
{4}
DefenderWhen Akroan Horse enters the battlefield, an opponent gains control of it.At the beginning of your upkeep, ea...
Set:
Mercadian Masques
Type:
Creature — Horse
Rarity:
Common
Cost:
{G}
Whenever Sacred Prey becomes blocked, you gain 1 life.
To see one is a good omen to the Cho-Arrim.
Set:
Core Set 2019
Type:
Creature — Horse
Rarity:
Uncommon
Cost:
{1}{W}{W}
Shield Mare can't be blocked by red creatures.When Shield Mare enters the battlefield or becomes the target o...
Set:
Rivals of Ixalan
Type:
Creature — Horse
Rarity:
Common
Cost:
{3}{B}
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)Dusk Charg...
Set:
Homelands
Type:
Artifact Creature — Horse
Rarity:
Common
Cost:
{4}
Clockwork Steed enters the battlefield with four +1/+0 counters on it.Clockwork Steed can't be blocked by artifa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '