Set:
Magic Origins
Type:
Creature — Hellion
Rarity:
Rare
Cost:
{3}{R}{R}
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)If another r...
Set:
Zendikar Rising
Type:
Creature — Hellion
Rarity:
Common
Cost:
{4}{R}
When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When y...
Set:
Jumpstart
Type:
Creature — Hellion
Rarity:
Uncommon
Cost:
{3}{R}
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)At the beginnin...
Set:
Core Set 2021
Type:
Creature — Hellion
Rarity:
Rare
Cost:
{3}{R}{R}
HasteWhen Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card nam...
Set:
Commander 2019
Type:
Creature — Hellion
Rarity:
Rare
Cost:
{5}{R}{R}
HasteWhenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands.
Hellions...
Set:
Battlebond
Type:
Creature — Hellion
Rarity:
Common
Cost:
{6}{R}
Assist (Another player can pay up to {6} of this spell's cost.)Trample, haste
The stadium is well-stocked with haza...
Set:
Core Set 2019
Type:
Creature — Hellion
Rarity:
Uncommon
Cost:
{3}{R}
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)At the begi...
Set:
Hour of Devastation
Type:
Creature — Hellion
Rarity:
Rare
Cost:
{5}{R}{R}
When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
The food chain doesn't e...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '